Item caches: Difference between revisions

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Weapon include: Rock Sign, Fist, Point, Wave, Pinch, Game Controller, Ledger Wallet, Pager, Pickle, Bills, New Papers, TV Remote, Small Squirt Gun, Mobile Game Device, Wiffle Bat, Large Super Soaker, Rabbit, Monster Catching Ball, Gopher, Flamethrower, AR-15 Rifle, Lawn Mower Blade, 50 Caliber Squirt Gun, Bloody Machete, Cyber Katana, Golden Sock, Red Uzi, Nuclear Bomb, Credit Card Blade, Pirate Cannon, America Shield, Brotherhood, Demon Arm, Electric Rat, Golden Gun, Green Lightsaber, Italian Boomerang, OR Musk Gun.
Weapon include: Rock Sign, Fist, Point, Wave, Pinch, Game Controller, Ledger Wallet, Pager, Pickle, Bills, New Papers, TV Remote, Small Squirt Gun, Mobile Game Device, Wiffle Bat, Large Super Soaker, Rabbit, Monster Catching Ball, Gopher, Flamethrower, AR-15 Rifle, Lawn Mower Blade, 50 Caliber Squirt Gun, Bloody Machete, Cyber Katana, Golden Sock, Red Uzi, Nuclear Bomb, Credit Card Blade, Pirate Cannon, America Shield, Brotherhood, Demon Arm, Electric Rat, Golden Gun, Green Lightsaber, Italian Boomerang, OR Musk Gun.
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== REFERENCES ==
S1 Item Caches on Opensea:
https://opensea.io/collection/neo-tokyo-part-3-item-caches
S2 Outer Item Catches on Opensea:
https://opensea.io/collection/neo-tokyo-outer-item-caches
Item Caches on Neo Tokyo:
https://neotokyo.codes/assembler


== REFERENCES ==
== REFERENCES ==

Revision as of 21:40, 4 June 2023

WHAT ARE ITEM CACHES?

A Neo Tokyo Item Cache is one of the “code” NFTs in the Neo Tokyo ecosystem that is used to assemble a Citizen NFT or an Outer Citizen.

They are a contributing factor when determining the overall rarity of an assembled Citizen and also determine visual attributes of the Citizen NFT once uploaded.

  • Item caches equip your Citizen identity with clothes and a helm.
  • Some item caches provide a vehicle and weapon.
  • Each item adds to your overall rarity score for your Citizen.
  • Items are visible on uploaded Citizens (except vehicles.)

Item Cache overview

ITEM CACHE TYPES

There are 2 main types of Item Caches: Season 1(S1) and Season 2(S2).

S1 ITEM CACHES - NTITEM

Season 1 Item Cache

There are 4 different Item Cache traits that affect each NFTs rarity: Weapon, Apparel, Helm and Vehicle.

Weapon (Visible)

E.g. Charge Blade
Total Number of Weapon types: 27

Season 1 weapon
Apparel (Visible)

E.g. Cyber Samurai
Total Number of Apparel Types: 57

Season 1 apparel
Helm (Visible)

E.g. Business helmet 2
Total Number of Helm Types: 61

Season 1 helm
Vehicle (Not visible)

E.g. Cyber Car 3
Total Number of Vehicle Types: 18

S1 ITEM CACHE RARITY

In total, there are 6 different rarity groups for Item Cache NFTs, corresponding to their color tier:

White (Common):

Green (Uncommon):

Blue (Rare):

Purple (Epic):

Orange (Legendary):

S2 ITEM CACHES - NTOITEM

Prior to mint, all Outer Identity holders participated in a PlayerUnknown's Battlegrounds tournament which determined the rarity of their Outer Item Cache. There are a total of 4,500 Neo Tokyo Outer Item Caches.

NTOITEM is the second of three NFTs needed to upload a Neo Tokyo Outer Citizen. Aside from Outer Item Cache, an Outer Identity, and an Outer Land are required. S2-cache-overview.png

There are 4 different Item Cache traits that affect each NFTs rarity: Weapon, Apparel, Helm and Vehicle.

Weapon (Visible)

E.g. AR-15 rifle Total Number of Weapon types: 39

Season 1 weapon
Apparel (Visible)

E.g. Tiger onesie Total Number of Apparel Types: 54

Season 1 apparel
Helm (Visible)

E.g. Knight helm Total Number of Helm Types: 38

Season 1 helm
Vehicle (Not visible)

E.g. Ninja sports car
Total Number of Vehicle Types: 26

S2 ITEM CACHE RARITY

In total, there are five different rarity groups for Item Caches, corresponding to their color tier: White (Common): Green (Uncommon): Blue (Rare): Purple (Epic): Orange (Legendary):


REFERENCES

S1 Item Caches on Opensea: https://opensea.io/collection/neo-tokyo-part-3-item-caches S2 Outer Item Catches on Opensea: https://opensea.io/collection/neo-tokyo-outer-item-caches Item Caches on Neo Tokyo: https://neotokyo.codes/assembler